Glossary Glossary Term Acceptance Acceptance criteria Acceptance test Activity Activity diagram Activity model Actor Adequacy Agile Ambiguity Application domain Artifact Association Attribute Backlog Baseline Behavior Behavior model Branch Bug Business requirement Cardinality Change control board Change management Change request Class Class model Commonality Component Composition Configuration Conformity Consistency Constraint Context Context boundary Context diagram Context model Control flow Cross-functional team Customer Customer requirements specification Daily Scrum Data flow Data flow diagram Data flow model Defect Definition of Done Definition of Ready Development team Domain Domain requirement Domain model Effectiveness Efficiency Elaboration Elicitation End user Entity Entity-relationship diagram Entity-relationship model Epic Error Evolutionary prototype Exploratory prototype Feature Feature diagram Feasibility Feature model Form template Functional requirement Functionality Glossary (Definition) Goal Goal model Homonym Implementation Increment (in Software) Inspect & adapt Inspection Iteration Item Kind of requirement Language Maintainability Method Methodology Minimal Marketable Product (MMP) Minimal Viable Product (MVP) Mock-up Model Modeling language Multiplicity Native prototype Natural language Non-functional requirement Object Object diagram Object model Persona Performance requirement Planning Poker Portability Practice Prioritization Priority Problem Process Process model Process pattern Product (in Software) Product Backlog Product line Product Owner Quality Quality requirement Redundancy Refactoring Reference story Refinement Release Reliability Requirement Requirements analysis Requirements baseline Requirements branching Requirements configuration Requirements document Requirements elicitation Requirements Engineer Requirements Engineering Requirements management Requirements model Requirements negotation Requirements source Requirements specification Review Risk Roadmap (in agile) Role Safety Scrum Scrum Master Scenario Scope Security Semantics Sequence diagram Service Semi-formal Specification Specification by example Specification language Spike Sprint Sprint Backlog Stakeholder Stakeholder requirement State machine State machine diagram State-transition diagram Statechart Story Story map Storyboard Structured analysis Supplier Synonym Syntax System System boundary System context System requirement System Requirements Specification Task Technique T-approach Theme Timebox Tool Traceability UML Unambiguity Understandability Upfront Usability User User requirement User Story Use case Use case diagram Use case model Variant Variability Variation point Velocity (in agile) Verification Version View Viewpoint Vision Walkthrough Wireframe These terms are based on the official IREB Glossary Previous Next